chik
Member
Posts: 3
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Post by chik on Mar 2, 2014 12:51:10 GMT -5
Set a casual 30 minute CO-OP mission each evening (or maybe twice a week). Each member can suggest a mission on a rotation. If we do mission and it ends up being to long we can continue it the next night. I know of a couple of sabotage missions that require a long time to sneak in and take out the objective. Some missions are only 2 co-op while others can be 8 or 10 players. A nice mix I think. Keep it casual but announce it somewhere so that everyone is aware. Not all gamers have equal abilities so this will create some variation and reduce frustration,.........speaking for myself of course.
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stone
Member
Mmm. Don't go to Ghana.
Posts: 7
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Post by stone on Mar 16, 2014 5:40:28 GMT -5
Man hunt specially made for TFBF, The hunter base with 1 Kajman and some Mraps. The hunter to runner ratio should always be about 2:1. Works best if you have a chopper gunner and pilot along with a QRF for when contact is made. This game has been played before on here unplanned yet still fun. But I think it would be more fun planned, especially say have an objective like blow up certain houses or kill Hvt's to win the game as the runners. And maybe some more PVP elements like whe nwe do one of these mid-week games have 1 team Vs. another in say the area of Kavala and it only ends when one team is left.
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Post by napoleon on Mar 17, 2014 13:36:45 GMT -5
I'm working on a realistic manhunt at the moment, and hopefully it will be ready for next week... It's on Stratis, therefore there is no limit on the size of the area. In this one, the hunters are based on the airbase, and have access to anything and everything. The hunted start off with limited weapons, ammo and equipment. There are ammo caches around the map, and the hunted can resupply at them. There are also a few extraction points where the hunted can go to and be extracted. If they get to any one of these they win the match. Let me know on any ideas you have for this, but I'm not changing anything which I have said above.
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